Friday, December 09, 2022

Outline of a design primer for 10-13 year olds. Bring design into the core curriculum please.

1. Sketch of Section 2: Gathering Information

Who designs?

Anybody with a problem who is willing to solve it.


What is a design?

While there are many definitions in a dictionary, we define design as any plan for a solution to a problem.


Where are designs used?

Everywhere. There can be design without a designer. Many problems in a changing environment are solved through variation, selection, and multiplication (imperfect copies) of successful designs.


When are designs created?

For us, whenever something is seen as a problem, we start imagining solutions. If we create a plan someone else can follow then we have a design.


How are designs created?

There are as many ways to create a design as there are ways to solve a problem.


Why are designs created?

Designs are one possible response to a problem but there are alternatives. We can simply endure the problem or see the problem as something other than a problem. Computer programmers joke ‘it's a feature, not a bug’ and sometimes they really mean it.


What is the difference between art and design?


Art is freedom from any constraints beyond the aesthetic (of the artist).

Design is fitness for a particular purpose.


An umbrella has high utility for keeping the rain off your head and low utility as a chair.

A chair has high utility for sitting and low utility for keeping the rain off your head.


All made things have a design behind them (intentional or unintentional).

All living things have a design behind them (but no designer).


As long as we live in a world of messy people acting, reacting, and interacting, we will face new problems so we will need new designs.

2. Outline Sketch of a design primer for 10-13 year olds.

  • Front Matter
  • Table of Contents
  • Introduction and Acknowledgements
  • Letter to the Student
  • Letter to the Teacher
  • Section 1: Design Elements and Principles
    • Elements: SEE FESTIVALS
    • Principles: IMPROV CABBAGE
    • Exercises:
  • Section 2: Gathering information
    • Who designs?
    • What is a design?
    • Where are designs used?
    • When are designs created?
    • How are designs created?
    • Why are designs created?
    • What is the difference between art and design?
  • Section 3: Typeface Sign and Syntax
    • Letter
    • Word
    • Line
    • Margin
    • Column
  • Glossary
  • Index
  • Bibliography


Gropius in 12 lines times 4 words

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